12/17/2023 0 Comments Oxygen not included gas valveWhatever the cost.Īvoid Boiling with Thermodynamics:Temperature control is a constant concern in space too cold and you'll freeze, too hot and you'll fry. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. It’s Mind Over Matter with Stress Simulations:Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live. Just make sure you don't forget to breathe.īuild Extensive Bases and Discover What it Takes to Survive:Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply surviving, but thriving. This makes the compressing pipe content issue less of an issue.In the space-colony simulation game Oxygen Not Included you’ll find that scarcities of oxygen, warmth and sustenance are constant threats to your colony's survival. You can do a lot with pre-space materials, but sometimes it takes some creativity.Ĭooling through radiant pipes submerged in water means you would not have a power benefit in making sure the pipe is full. Granted this will require an additional pump, but (1200 W + 240W) running 50% of the time is lower than 1200 W running 100% of the time. The water can then be pumped through the aquatuner to maintain the temperature of the water room. That way your petroleum coolant can easily become say 300 C and then be cooled down to 50 C if that is what your setup requires. You could have a room full of water and use radiant pipes to cool petroleum. Which means though petroleum might seem like a good coolant due to it's wide liquid state temperature range, it has half the specific heat capacity of water/polluted water, meaning you get half the heat transfer for the same amount of power. Since it sounds like you are trying to optimize your tuner, you might also want to be aware that it will use the same amount of power regardless of what fluid is going through the pipes as well. We could build a simple pressure valve with the Pressure sensor and a Shutoff valve. It's the same as the Liquid pipe thermo sensor, but detect pressure inside the pipe. So here's my suggestion (to Klei devs or any modder):Ĭan we have a Liquid pipe pressure sensor ? Sequentially overflowing the inputs : Break if the overflow system have a constant flow of less than 10Kg/s at the input The pressure valve mod by nightinggale : Can be buggy but best solution ATMģ. The hydro sensor room : Consume 240W more, first packet pumped will always weight 5KgĢ. I found 3 way of doing just that and they all come with flaws :ġ. The only way to ensure your pipes are full is by building a pressure valve. If there's is 10g passing through it will consume 1200W and if there's 10Kg it will consume the same amount.īut here's the deal if your coolant source runs out or output at a very low rate, you can't have the guarantee that your pipes will contain 10Kg of coolant. The aquatuner will use the same amount of power regardless of what is going through it's pipes. I've done some experiments with aquatuner theses past weeks and there's a big flaw with them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |